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Miro

Staff Web Graphics Engineer

Miro

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competitive salary

Remote

Design / Art, Information Technology

English

remote, flexible

about the company

Miro is an online collaborative whiteboard platform that enables distributed teams to work effectively together, from running brainstorming sessions and workshops to planning projects, from designing new products and services to facilitating agile ceremonies.

is looking for you!
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diversity statement

"We believe that creating big things requires diverse and inclusive teams. Diversity invites all talent with different demography, identities and styles to step in, and inclusion invites them to step closer together."

your area of responsibility

  • Technical Leadership in Rendering: Collaboratively lead the development and optimization of WebGL and 2D renderers, working with team members to achieve high performance and reliability.

  • Facilitate Innovative Solutions: Work within the team to identify and implement advanced rendering features, fostering an environment where innovative ideas are shared and realized.

  • Contribute to Strategic Technical Direction: Play a key role in shaping the rendering technology strategy, aligning it with Miro's vision while collaborating closely with team members in its execution.

  • Empower and Support Team Members: Engage with engineers in the team, sharing knowledge and expertise to enhance skills and promote a culture of continuous learning and excellence.

  • Drive Cross-Functional Collaboration: Partner with different teams, ensuring seamless integration of rendering technology into the broader product context, and enhancing overall project cohesion.

  • Promote Quality and Efficiency: Be a proactive advocate for high-quality standards within the rendering layer, inspiring the team to adopt practices that improve efficiency and output.

  • Stay Engaged with Industry Trends: Keep up-to-date with the latest in rendering technologies, bringing insights back to the team to foster a culture of ongoing technical growth and adaptation.

your profile

  • Substantial Experience in Renderer Development: At least 4+ years of experience in developing rendering technologies, specifically with WebGL and Web renderers.

  • Deep knowledge of graphics programming: including expertise in technologies like WebGL (or OpenGL), DirectX, or similar, and experience with performance optimization in rendering.

  • Strong Programming Skills: Extremely proficient in at least one major programming language relevant to rendering (such as Javascript, C++, or Python) and familiar with modern development practices.

  • Experience with Large-Scale Systems: Knowledge in designing and working with large-scale systems, and understanding of clean architecture principles as applied to rendering software.

  • Proven Collaborative Skills: Demonstrated ability to work effectively within and across teams, valuing diverse perspectives and fostering an inclusive environment that encourages teamwork and innovation.

  • Commitment to Best Practices: A strong understanding of software development best practices, including code quality standards, code reviews, source control management, build processes, testing, and operations.

  • Educational Background or Equivalent Experience: B.S. or M.S. in Computer Science, Graphics Technology, or a related quantitative field, or equivalent practical experience in a similar technical field.

the benefits

  • Competitive equity package

  • Lunch, snacks and drinks provided in the office

  • Wellbeing benefit and WFH equipment allowance

  • Annual learning and development allowance to grow your skills and career

  • Opportunity to work for a globally diverse team

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